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Generals zero hour contra 006
Generals zero hour contra 006





  1. #Generals zero hour contra 006 Patch#
  2. #Generals zero hour contra 006 upgrade#
  3. #Generals zero hour contra 006 windows#

When the timer counts back in order to 0, the player for whom you voted will be removed from the game, and the battle will continue.ģ) Error displayed when trying podsoedenit to a game that already started:Ĥ) a Very common error and I think does not solve the game and gives a window with the following inscriptions: If you want to disconnect of the player then click VOTE next to the appropriate player. One or more players has disconnected from the game. When the timer counts down to 0 that person will be removed from the game and the battle will continue. Vote a person out of the game then click the VOTE button next to the respective player. One or more players have been disconnected from the game. This means that the game multepleer does not have data synchronization between players.Ģ) the Error which is also displayed in the game, usually when someone from players download: Synchronization data between the players. So, who knows who cares.ġ) an Error which occurs when you started the game on a local network or the Internet, after which the game ends: In this topic I translated mistakes in the generals. Also fixed the ability for players to hack their Generals points in multiplayer games.Error in generals! (Command & Conquer: Generals)

  • Cheat hacks – fixed the ability for players to cheat by giving themselves automatic build, upgrade, and Generals powers buttons.
  • Crash fix – fixed a crash that occurred when you disable the "behind buildings" feature in the advanced options, exit the game, re-enable the feature in the advanced options, and then load a map.
  • GeForce FX glitch – fixed a glitch that caused some graphics corruption to appear for owners of NVIDIA's GeForce FX video cards.
  • Also changed arrow keys to support map scrolling. Movement and actions are handled via right click on the mouse.
  • Alternate mouse interface – added feature to allow players to play with "right click action" interface.
  • Behind buildings graphic – addressed a problem where unit occlusion was causing people with older video cards to see invisible units.
  • Quick-match resolution – the resolution for Quick-Match games is no longer limited to 800×600.
  • #Generals zero hour contra 006 upgrade#

    USA's Cold Fusion Reactor Control Rod upgrade cost decreased from 800 to 500.China's MiG Armour cost increased from 500 to 1000.China's MiG cost increased from 1000 to 1200.China's Gatling weapons now require line of sight to fire.Multiplayer lobbies – The lobbies have been renamed to allow people to congregate based on the type of game they want to play, not their region.China Gattling Tank bug – China's Gatling Tank now correctly moves slower when it is damaged.Scud storm Anthrax Beta bug – GLA's Scud Storm now has the correct damage radius when upgraded with Anthrax Beta.

    generals zero hour contra 006

    #Generals zero hour contra 006 windows#

  • Chinese and Korean IME window order – Re-prioritized the Korean and Chinese IME windows on the Save/Load screen so they now sort on top of all other windows.
  • ALT-F4 multiplayer exploit – quitting the game during a multiplayer match using Alt-F4, as well as Ctrl-Alt-Delete or the Alt-Tab menu, will now correctly give the user a disconnect stat.
  • See section 2.1 of the Readme for more information on using this INI entry.
  • FirewallPortOverride INI entry – repaired this entry so it functions correctly.
  • #Generals zero hour contra 006 Patch#

    The downloadable patch executable includes all the patches that were released before it. Patch 1.06 for Command & Conquer: Generals was released in July 2003.







    Generals zero hour contra 006